![]() ![]() Video Guide Part 2 : How to Add Option Screen animation and Add Bitmap fonts and Truetype Fonts When making your own Bitmap Sprite fonts they have to be index as png or pcx with the same color palletĪnd you have to crop each letter with Gimp or Photoshop or Microsoft Paint The 3 main colors for the fonts to show in the option screen is WHITE,GREY OR YELLOW are aloud to be in the display color and need to be 256 bit of colors Truetype Fonts as TTF and other is Bitmap fonts as Sprite fonts variablesįor Bitmap font they need to be at least 16x16 size and not by 8x8 you have to find fonts for that size or make your own Sprite fonts for them When you are trying to add a font for the option screen for mugen 1.0 and mugen 1.1 the Option runs on f and they use two type of fonts MUGEN ARCHIVE SCREENPACKS HOW TO That is a chart ascii-character-reference Next you need to come here because this is important Once you crop them you need to indexed them with your Image editor Only characters from the ASCII character set are supported by bitmap fonts. For a table of the ASCII character set, see "ASCII character reference" below.īitmap fonts must be accompanied by an SFF file that contains the sprites for the glyphs. Each character in the font maps to a sprite indexed by 0, where is the corresponding ASCII code for the character. ![]() For example, the character 'A' (ASCII code 65) maps to sprite 0,65. ![]()
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